- Since 2009, League of Legends has gone on to be one of the most played PC games ever;
- League of Legends Esports has become the biggest esport in the world over the last decade.
Spotify announced a partnership with Riot Games as the exclusive audio service provider for its biggest title, League of Legends’ Esports global events: the World Championship, Mid-Season Invitational, and All-Star Event.
The deal will include an original podcast series centered around the multiplayer battle arena game, as well as music and playlists inspired by the title. Behind-the-scenes content will also be offered, looking at the creation of the Worlds Anthem that is performed during the opening ceremonies of World Championship events featuring esports teams from around the world.
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Santa Monica-based developer and publisher Riot Games debuted League of Legends in 2009 and it has gone on to be one of the most played PC games, spawning multiple games that take place in the same universe such as Teamfight Tactics and Legends of Runeterra.
According to Music Business Worldwide, League of Legends Esports has become the biggest esport in the world over the last decade, hosting events in more than 37 different cities last year across five continents and reaching a record-breaking 21.8 million average minute audience (AMA) for the 2019 World Championship Final.